April 24 (Reuters) - 11 Bit Studios SA 11B.WA:
ADOPTS STRATEGIC DEVELOPMENT DIRECTIONS
UNDER STRATEGY TO WORK ON 3 PRODUCT PILLARS OF OUR GAMES
UNDER STRATEGY EVOLVE MEANINGFUL GAMES IN DIRECTION OF RELATABLE GAMES
PILLAR A - NEW GAMES BY INTERNAL TEAMS - COMPLETELY NEW GAMES BASED ON NEW OR SELECTED COMPANY IPS, CREATED BY INTERNAL TEAM
PILLAR B - "GAMES AS A PLATFORM" - MULTI-YEAR DEVELOPMENT OF OUR SELECTED GAMES WITH LARGE PLAYER BASE, IMPLEMENTED IN SHORTER PRODUCTION CYCLES
PILLAR C - X-DEV PUBLISHING HOUSE - PUBLISHING GAMES WITH MECHANICALLY ENGAGING GAMEPLAY FROM AMBITIOUS STUDIOS FROM ALL OVER WORLD
FOCUS ON ‘SINGLE PLAYER’ GAMES WITH ADDITIONAL INTENTION OF TO IMPLEMENT THE MECHANICS AND ASPECTS OF ‘MULTIPLAYER’ AND/OR ‘SOCIAL’ GAMES
PREFERRED SCALE OF NEW INTERNAL GAMES INCLUDED IN TEAMS OF 30-60 PEOPLE, IMPLEMENTING GAME IN 4 YEARS
$1-2 MILLION AS THE OPTIMUM BUDGET FOR A SINGLE PUBLISHING GAME
XDEV / EVOLUTION OF PUBLISHING INDUSTRY BY FOCUSING ON QUALITY
UNDER STRATEGY TO KEEP BUDGET PROVISION FOR UNEXPECTED PROJECTS WITH HIGH COMMERCIAL POTENTIAL
OUR GOAL IS TO DEVELOP MANY PROJECTS IN PARALLEL, IN THREE PRODUCT PILLARS, WHILE MAINTAINING PROCESS EFFICIENCY AND FLEXIBILITY OF OPERATION
Source text: nEM3QcQkKa
Further company coverage: 11B.WA
(Reporting by Gdańsk Newsroom)
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