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DDI — DoubleDown Interactive News Story

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South Korea's DoubleDown Q1 revenue rises 13%, slightly misses estimates

Overview

South Korea digital games developer's Q1 revenue rose 12.7% yr/yr, slightly missed analyst expectations

Adjusted EBITDA for Q1 increased 24% and beat analyst expectations

Company's Q1 results driven by WHOW Games acquisition and SuprNation brand launch

Outlook

Company did not provide specific financial guidance for the current or future periods

Result Drivers

WHOW GAMES ACQUISITION - Revenue and social casino segment growth driven by inclusion of WHOW Games, acquired in July 2025

SUPRNATION BRAND LAUNCH - iGaming revenue rose 30% yr/yr, mainly due to the launch of Los Vegas brand in October 2025

DIRECT-TO-CONSUMER GROWTH - Direct-to-consumer revenue in social casino segment rose sharply, now 44.2% of segment revenue

Company press release: ID:nGNX2nzzgj

Key Details

MetricBeat/MissActualConsensus Estimate
Q1 RevenueSlight Miss*$94.10 mln$94.19 mln (6 Analysts)
Q1 Adjusted EBITDABeat$38.20 mln$36.97 mln (6 Analysts)
Q1 Adjusted EBITDA Margin40.60%
Q1 Pretax Profit$44.50 mln
*Applies to a deviation of less than 1%; not applicable for per-share numbers. Analyst Coverage The current average analyst rating on the shares is "buy" and the breakdown of recommendations is 5 "strong buy" or "buy", 1 "hold" and no "sell" or "strong sell" The average consensus recommendation for the casinos & gaming peer group is "buy" Wall Street's median 12-month price target for DoubleDown Interactive Co Ltd is $19.50, about 67.5% above its May 11 closing price of $11.64 The stock recently traded at 5 times the next 12-month earnings vs. a P/E of 4 three months ago For questions concerning the data in this report, contact Estimates.Support@lseg.com. For any other questions or feedback, contact reuters.support@thomsonreuters.com. (This story was created using Reuters automation and AI based on LSEG and company data. It was checked and edited by a Reuters journalist prior to publication.)

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