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RNS Number : 0924L tinyBuild, Inc. 03 June 2025
3 June 2025
tinyBuild, Inc
("tinyBuild" or the "Company")
AGM Trading Update
tinyBuild, a premium video games publisher and developer with global
operations, announces a trading update ahead of the Company's Annual General
Meeting later today.
Highlights:
● Sales are slightly ahead of expectations for the first five months of the
year, excluding the contribution of Red Cerberus which was sold in April 2025
● Strong pipeline, based on Steam wishlists, including Kingmakers, SAND,
Ferocious and Streets of Rogue 2
● Cash and cash equivalents of mid-single digit millions at the end of May 2025
and, as previously communicated, the Group continues to invest in a
disciplined manner in upcoming game releases
Current Trading
The industry backdrop remains difficult with few signs of modest improvement.
Despite this challenging backdrop, tinyBuild is carefully managing its
catalogue (e.g. release of Deadside on consoles) while investing in
high-potential new IP (e.g. Kingmakers and SAND). tinyBuild's revenue is
trading slightly ahead of expectations for the first five months of the year.
As at 31 May 2025 and despite certain game delays, the Company had cash levels
of mid-single digit millions demonstrating a reduced cash burn in the business
and disciplined cash management. Cash and cash equivalents are anticipated to
reach a trough point in the summer of 2025 and are expected to improve post
the launch of certain high-potential new games. The Company has no borrowings.
Pipeline
The positive momentum is also translating in strong performance in terms of
wishlists, one of the most important indicators for future sales: Kingmakers
is now in the #13 Most Wishlisted Games on Steam, SAND #41, Streets of Rogue 2
#61 and Ferocious #120.
The release schedule remains heavily weighted towards the second half of the
year and risk remains around new launches. As a mitigating factor, the Company
remains fully focused on cost control and regularly reviews investment in new
games to align with audience validation.
Employee Benefit Trust (EBT)
As at today's date, the EBT holds a total of 3,937,587 ordinary shares. The
EBT was set up in 2022 for the benefit of current and future employees and
will continue to act independently of the Company to satisfy future share
awards and option exercises of vested options granted.
Outlook
The pipeline for 2025 and beyond is strong and includes a number of
larger-budget (above $1m), high-potential games alongside continuous
investment in the catalogue including updates, DLCs and platform launches.
The evolving macroeconomic situation and continuation of the conflict in
Ukraine impose caution and vigilance in the medium and long term. In
particular, tinyBuild carefully assesses the position of its staff, its
exposure in terms of revenues and any other factor that may have an impact on
the business.
All things considered, the Board remains confident the Company is on track to
deliver results in line with expectations.
Alex Nichiporchik, Chief Executive Officer of tinyBuild, commented:
"Our investments to create new great IP are starting to bear fruits. Last
week, we held our second tinyBuild Connect to showcase the most promising
pipeline we ever had, including the likes of SAND, Kingmakers, DUCKSIDE,
Streets of Rogue 2, The King is Watching, Trainfort, All will Fall, Of Ash and
Stee, SpeedRunners 2l and more. I am excited about 2025 and beyond and I want
to thank all the people that make this possible."
Enquiries:
tinyBuild, Inc investorrelations@tinybuild.com (mailto:investorrelations@tinybuild.com)
Alex Nichiporchik - Chief Executive Officer and Co-Founder
Giasone (Jaz) Salati - Chief Financial Officer
Berenberg (Nominated Adviser and Broker) +44 (0)20 3207 7800
Mark Whitmore, Ciaran Walsh, Milo Bonser
SEC Newgate (Financial PR) tinybuild@secnewgate.co.uk
Robin Tozer, Harry Handyside, Molly Gretton +44 (0)7540 106366
About tinyBuild:
Founded in 2013, tinyBuild (AIM: TBLD) is a global video games publisher and
developer, with a catalogue of more than 90 premium titles across different
genres. tinyBuild's strategy is to focus on its own intellectual property (IP)
to build multi-game and multimedia franchises, in partnership with developers.
tinyBuild is headquartered in the USA with operations stretching across the
Americas and Europe. The Group's broad geographical footprint enables the
Company to source high-potential IP, access cost-effective development
resources, and build a loyal customer base through its innovative grassroots
marketing.
tinyBuild was admitted to AIM, a market by the London Stock Exchange, in March
2021.
For further information, visit: www.tinybuildinvestors.com
(http://www.tinybuildinvestors.com) .
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