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MOBA MOBA Network AB News Story

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TechnologyHighly SpeculativeMicro CapValue Trap

Sweden's MOBA Network Q4 revenue slumps 32% yr/yr on weak advertising market

Overview

Sweden gaming community platform's Q4 revenue fell 32% yr/yr due to weak advertising market

Company reported Q4 EBIT loss of SEK 38 mln, impacted by impairments

Company divested Union for Gamers to reduce leverage and sharpen focus

Outlook

MOBA Network anticipates improved advertising demand in 2026 due to cyclical events

Company focuses on scaling app ecosystem and subscription revenues in 2026

MOBA Network aims to conclude refinancing process to ensure long-term financial stability

Result Drivers

WEAK ADVERTISING MARKET - Revenue decline attributed to continued weak advertising market and negative currency effects

GOODWILL IMPAIRMENTS - Non-cash impairments of SEK 41.7 mln related to goodwill impacted EBIT

DIVESTMENT STRATEGY - Sale of Union for Gamers aims to reduce leverage and focus on high-margin assets

Company press release: ID:nMFN4l42XR

Key Details

MetricBeat/MissActualConsensus Estimate
Q4 RevenueSEK 63 mln
Q4 EPSSEK 0
Q4 EBIT-SEK 38 mln
Q4 EBITDASEK 10 mln
Q4 Pretax Profit-SEK 46 mln
Analyst Coverage Wall Street's median 12-month price target for MOBA Network AB is SEK9.00, about 1,004.3% above its February 25 closing price of SEK0.82 For questions concerning the data in this report, contact Estimates.Support@lseg.com. For any other questions or feedback, contact reuters.support@thomsonreuters.com. (This story was created using Reuters automation and AI based on LSEG and company data. It was checked and edited by a Reuters journalist prior to publication.)

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