Overview
Sweden gaming community platform's Q4 revenue fell 32% yr/yr due to weak advertising market
Company reported Q4 EBIT loss of SEK 38 mln, impacted by impairments
Company divested Union for Gamers to reduce leverage and sharpen focus
Outlook
MOBA Network anticipates improved advertising demand in 2026 due to cyclical events
Company focuses on scaling app ecosystem and subscription revenues in 2026
MOBA Network aims to conclude refinancing process to ensure long-term financial stability
Result Drivers
WEAK ADVERTISING MARKET - Revenue decline attributed to continued weak advertising market and negative currency effects
GOODWILL IMPAIRMENTS - Non-cash impairments of SEK 41.7 mln related to goodwill impacted EBIT
DIVESTMENT STRATEGY - Sale of Union for Gamers aims to reduce leverage and focus on high-margin assets
Company press release: ID:nMFN4l42XR
Key Details
Metric
Beat/Miss
Actual
Consensus Estimate
Q4 Revenue
SEK 63 mln
Q4 EPS
SEK 0
Q4 EBIT
-SEK 38 mln
Q4 EBITDA
SEK 10 mln
Q4 Pretax Profit
-SEK 46 mln
Analyst Coverage
Wall Street's median 12-month price target for MOBA Network AB is SEK9.00, about 1,004.3% above its February 25 closing price of SEK0.82
For questions concerning the data in this report, contact Estimates.Support@lseg.com. For any other questions or feedback, contact reuters.support@thomsonreuters.com.
(This story was created using Reuters automation and AI based on LSEG and company data. It was checked and edited by a Reuters journalist prior to publication.)